Publications

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Punching Motion Generation using Reinforcement Learning in Physics Based Environment

Hyun-Jun Park, WeDong Choi, Seung-Ho Jang, Jeong-Mo Hong

Journal of Korea Multimedia Society, Vol. 21, No. 8, p. 969~981, August 2018

(Video)

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An Adaptive Extrusion Control Technique for Faster FDM 3D Printing of Lithophanes

투명조각자기의 고속 FDM 3D 프린팅을 위한 가변 압출 기법

Seung-Ho Jang, Jeong-Mo Hong

Korean Journal of Computational Design and Engineering, Vol. 22, No. 2, P. 190~201, June 2017

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Teaching Moonlight sonata to artificial neural networks

인공신경망에게 월광 소나타 가르치기

조동헌, 정종현, 유선우, 김준기, 홍정모

Microsoftware vol. 387 (Domestic magazine)

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A Pre-Visualization Method for FDM 3D Printing Based on Perlin Noise

FDM 3D 프린팅을 위한 Perlin 노이즈 기반 사전 시각화 기법

Jae-Gwang Lim, Seung-Ho Jang, Jeong-Mo Hong

Korean Journal of Computational Design and Engineering, Vol. 21, No. 3, P. 224~233, September 2016

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Visualization Method for FDM 3D Printing

FDM 3D 프린팅을 위한 Perlin 노이즈 기반 사전 시각화 기법

Jae-Gwang Lim, Seung-Ho Jang, Bong-Jun Kim, Jeong-Mo Hong

Proceedings of the Society of CAD/CAM Conference, 2015

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Adaptive Speed Slicing for FDM

FDM 방식에서 각도에 따르는 적응 속도 단면화 알고리즘

Seung-Ho Jang, Jae-Gwang Lim, Bong-Jun Kim, Jeong-Mo Hong

Proceedings of the Society of CAD/CAM Conference, 2015

(Video)

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Water simulation using a responsive surface tracking for flow-type changes

Jae-Gwang Lim, Bong-Jun Kim, Jeong-Mo Hong

The Visual Computer, 2015

(Video)

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Interpolation and parallel adjustment of center-sampled trees with new balancing constraints

Byungmoon Kim, Panagiotis Tsiotras, Jeong-Mo Hong, Oh-young Song

The Visual Computer, 2014, 1-13

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Coupled simulation of grid-based fluid and mass-spring based deformation/fracture

질점-용수철 기반 변형/파괴 물체와 격자기반 유체의 상호작용 시뮬레이션 기술

Bong-Jun Kim, Jae-Gwang Lim, Jeong-Mo Hong

Journal of The Korea Computer Graphics Society Vol. 20, No. 4, P. 9~16, 2014

(Video)

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A Heterogeneous CPU-GPU Parallel Approach to a Multigrid Poisson Solver for Incompressible Fluid Simulation

Hwi-Ryong Jung, Sun-Tae Kim, Junyong Noh, Jeong-Mo Hong

Computer Animation and Virtual Worlds (In Proceedings of CASA 2013), 2013

(Video)

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An Adaptive FLIP-Levelset Hybrid Method for Efficient Fluid Simulation

효율적인 유체 시뮬레이션을 위한 FLIP과 레벨셋의 적응형 혼합 기법

Jae-Gwang Lim, Bong-Jun Kim, Jeong-Mo Hong

Journal of The Korea Computer Graphics Society Vol. 19, No. 3, P. 1~11, 2013

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Visual simulation of turbulent fluids using MLS interpolation profiles

Sun-Tae Kim, Jeong-Mo Hong

The Visual Computer, 2012

(Video)

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A Case Study of Fluid Simulation in the Film 'Sector 7'

사례연구: 영화 '7 광구' 의 유체 시뮬레이션

Sun-Tae Kim, Jeong-Hyun Lee, Dae-Yeong Kim Yeong-Su Park, Seong-Ho Jang, Jeong-Mo Hong

Journal of The Korea Computer Graphics Society Vol. 18, No. 3, Sep 2012

(Video)

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Sounding Liquids:Automatic Sound Synthesis from Fluid Simulation

사례연구: 영화 '7 광구' 의 유체 시뮬레이션

William Moss, Hengchin Yeh, Jeong-Mo Hong and Ming C. Lin and Dinesh Manocha

ACM Transactions on Graphics (In Proceedings of ACM SIGGRAPH 2010), Volume 29, Issue 3, June 2010

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FASTCD: Fracturing-Aware Stable Collision Detection

Jae-Pil Heo, Joon-Kyung Seong, DukSu Kim, Miguel A. Otaduy, Jeong-Mo Hong, Min Tang, and Sung-Eui Yoon

ACM SIGGRAPH/Eurographics Symp. on Computer Animation (SCA), 2010

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Simulation of swirling bubbly water using bubble particles

Ho-Young Lee, Jeong-Mo Hong, Chang-Hun Kim

The Visual Computer, Volume 25, Number 5-7, 707-712, 2009

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Interchangeable SPH and level set method in multiphase fluids

Ho-Young Lee, Jeong-Mo Hong, Chang-Hun Kim

The Visual Computer, Volume 25, Number 5-7, 713-718, 2009

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Procedural synthesis using vortex particle method for fluid simulation

Jong Chul Yoon, Hyeong Ryeol Kam, Jeong Mo Hong, Shin Jin Kang, Chang-Hun Kim

Computer Graphics Forum, Volume 28, No. 7, Pages 1853-1859, October 2009

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Bubbles Alive

Jeong-Mo Hong, Ho-Young Lee, Jong-Chul Yoon and Chang-Hun Kim

ACM Transactions on Graphics (In Proceedings of ACM SIGGRAPH 2008), Volume 27, Number 3, 2008

(Demo, Talk)

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Divergence-constrained Moving Least Squares for Fluid Simulation

Jeong-Mo Hong, Jong-Chul Yoon and Chang-Hun Kim

Computer Animation and Virtual Worlds (CASA 2008), Volume 19 Issue3-4, Pages 469-477, Aug 2008

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On Boundary Condition Capturing for Multiphase Interfaces

Jeong-Mo Hong, Tamar Shinar, Myungjoo Kang and Ron Fedkiw

Journal of Scientific Computing, Volume 31, Number 1-2, 2007.

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Fracturing Rigid Materials

Zhaosheng Bao, Jeong-Mo Hong, Joseph Teran and Ron Fedkiw

IEEE Transactions on Visualization and Computer Graphics, Volume 13, Issue 2, pp.370-378, 2007

(Videos)

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Wrinkled Flames and Cellular Patterns

Jeong-Mo Hong, Tamar Shinar and Ron Fedkiw

ACM Transactions on Graphics (In Proceedings of ACM SIGGRAPH 2007), Volume 26, Number 3, 2007

(Demo, Talk)

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Discontinuous Fluids

Jeong-Mo Hong and Chang-Hun Kim

ACM Transactions on Graphics (In Proceedings of ACM SIGGRAPH 2005), Volume 24, Number 3, pp.915-920, 2005

(Demo, Talk)

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Visual Simulation of Fluids with Discontinuous State Variables

불연속 상태 변수에 의한 유체의 비쥬얼 시뮬레이션

Jeong-Mo Hong

Ph.D Thesis, Korea University, June 2005

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Controlling Fluid Animation with Geometric Potential

Jeong-Mo Hong and Chang-Hun Kim

Computer Animation and Virtual Worlds (In Proceedings of CASA 2004), Volume 15, Issue 3-4, pp.147-157, 2004

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Animation of Bubbles in Liquid

Jeong-Mo Hong and Chang-Hun Kim

Computer Graphics Forum (In Proceedings of Eurographics 2003), Volume 22, Number 3, pp.253-262, 2003

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Surface Tensions in Liquid Animation

Jeong-Mo Hong and Chang-Hum Kim

Technical Sketch (In the ACM SIGGRAPH 2003 Conference Abstracts and Applications), San Diego, USA, July 2003