Video Portfolio
Computer graphics and vision, VFX, 3D printing and modeling, deep learning and reinforcement learning, etc.
Research Funding
Total funding as a PI : 4M in USD (4.4B+ in KRW)
![best_research_professor2015.jpg](https://static.wixstatic.com/media/bc44db_57b4c2735b1a423c9bff3c8c2a0e83d9~mv2.jpg/v1/crop/x_0,y_181,w_640,h_370/fill/w_600,h_348,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/best_research_professor2015.jpg)
Development of Total VFX Simulation Techniques based on Lego-Style modular design
Role: Principal Investigator (Dongguk University)
Sponsor: Ministry of Culture, Sports, and Tourism of Korea
Amount: KRW 4B
Period: 2011.07.01 - 2014.03.31
I initiated and lead a consortium with SNU, KAIST, and Mofac studio.
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Fluid Simulation Optimization for Mobile Applications
Role: Principal Investigator (Dongguk University)
Sponsor: Samsung Electronics
Amout: KRW 80M
Period: 2013.03.25 - 2013.11.30
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Geometric Shock Dynamics for VFX Simulation
Role: Principal Investigator (Dongguk University)
Sponsor: National Research Foundation of Korea
Amount: KRW 140M
Period: 2011.09.01 - 2014.08.31
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A Hybrid Approach to Multi-phase Fluid Simulation for Massive Visual Special Effects
Role: Principal Investigator (Dongguk University)
Sponsor: National Research Foundation of Korea
Amount: KRW 110M
Period: 2008.05.01 - 2011.02.28